According to respected industry expert Ming-Chi Kuo, Sony’s PS VR2 will begin mass production and ship roughly 1.5 million devices in the second half of 2022. Depending on the development timetable of PS VR2 titles, Sony could release the virtual reality headset in the first quarter of 2023, according to Kuo. The headset was first introduced by Sony in February of this year. To use the PS VR2, users will require a PlayStation 5 console.
The most noticeable hardware update for the PS VR2, according to Kuo, will be the inclusion of optical modules from this generation. Optical modules were not included with the PS VR1. Genius Electronic Optical, according to Kuo, will be the device’s primary lens provider. According to reports, the PS VR2 would include six optics modules: four 720p IR sensors and two sight tracking camera systems.
The four tracking cameras on the headgear should allow for precise VR motion without the use of a TV-connected camera bar. This should function similarly to other VR headsets, such as the HTC Vive. A normal headphone jack will be included on the PS VR2. It will, however, lack complete wireless functionality. Unlike Meta’s Quest 2, Sony’s upcoming VR headset will still need to be connected to the PS5 through a USB-C cable.
Kuo anticipated that Sony’s PS VR2 will have a promising start thanks to supporting for even more than 20 titles at launch in the thread where he introduced the new innovation based on supply chain analysis.
The PlayStation VR headset of the future will develop a unique pulsating feedback process as well as enhanced haptics controls. Eye-tracking, a 110-degree field of view, and foveated rendering will all be included. Foveated projection is a rendering technique that employs eye-tracking technologies to save rendering workload by lowering render quality outside of the user’s line of sight. There’s also 3D audio support, thanks to the PS5’s Tempest 3D AudioTech.